Tim Appleby TimAppleby Location: Bromley, United Kingdom Language(s):
English Member Since: November 2002 Last Updated: 15 January 2011 Portfolio Views: 89368 Chosen as Favorite: 164
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Dog Chow Realtime Character 3ds max, Photoshop, ZBrush January 2011
Hey guys, oer the past year on and off I have been working on this guy. The final images are based on realtime screengrabs from the 3dsmax viewport with additional post in photoshop for colour corrections, dof and the bkg colour/smoke.
I used the realtime shader created by xoliul and had fun testing different applications when retop'ing my low mesh.
Dog Chow is supposed to be a wasteland wanderer, a simple humanoid mutant.