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Tim Appleby
TimAppleby



Location:
Bromley, United Kingdom

Language(s):
English

Member Since:
November 2002

Last Updated:
15 January 2011

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Dog Chow Realtime Character
3ds max, Photoshop, ZBrush
January 2011


   
Hey guys, oer the past year on and off I have been working on this guy. The final images are based on realtime screengrabs from the 3dsmax viewport with additional post in photoshop for colour corrections, dof and the bkg colour/smoke.

I used the realtime shader created by xoliul and had fun testing different applications when retop'ing my low mesh.

Dog Chow is supposed to be a wasteland wanderer, a simple humanoid mutant.

I hope you like it



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